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|December 6, 2013
I'm working on an awesome space bored game. I called it STAR MACERA. The word, macera, means adventure in Turkish. I'm almost finished with the game. Here are the rules on how to play:
In the beginning of the game you put the planets on colored dots on the bored. You can place one satellite in each orbit. The wormhole can be placed anywhere on the bored. Here are the colors for each planet;
• Mercury: brown
• Venus: tan
• Earth: green
• Mars: red
• Jupiter: orange
• Saturn: yellow
• Uranus: light blue
• Neptune: dark blue
• Pluto: purple
Each team gets: four 50s, four 100s, two 500s, two 1000s, one 5000 and one 10,000s. One person is chosen to be the banker. The banker is in charge of the moons (properties, territories and rooms) and the money. The cards are placed on the bored where they are named. Everybody (or teams) chooses a color. Teams get armies based on the amount of people:
• 2 teams; 40 armies each
• 3 teams; 35 armies each
• 4 teams; 30 armies each
• 5 teams; 25 armies each
• 6 teams; 20 armies each
Also, everybody chooses a character that may help a malfunction.
In order to launch out of Earth, you have to answer pacific questions correctly without looking at the cards. Here are the basic parts of a spaceship:
• The nosecone
• The body
• The fin
• The thruster
Once you finish correctly answering the questions, you can roll your dice on your next turn and (go out of orbit) move around the bored. Every time before each team's turn; the planets and the satellite can move around their orbit or circle according to the dice. For example:
• Pluto & satellite rolled 8
• Neptune & satellite rolled 12
• Uranus & satellite rolled 2
• Saturn & satellite rolled 10
• Jupiter & satellite rolled 5
• Mars & satellite rolled 4
• Earth & satellite rolled 6
• Venus & satellite rolled 5
• Mercury & satellite rolled 10
The first roll determines how close the wormhole goes closer or farther away from the sun. The second roll is how far the wormhole is going around the sun. If the wormhole reaches its limit going to or from the sun, it switches direction. In the beginning of the game the wormhole goes away from the sun.
What happens if you enter a planet?
You have to roll the dice to decide what moon you're going to land. The moon and rocket cards are laid out for armies and ships. Only the moons can carry ships. You place your ship piece on the moon card that belongs to the planet you land on. One of the two things happens:
• The moon is occupied
• The moon isn't occupied
If the moon is occupied you can choose whether or not to battle it. If it isn't, you can buy it. If you get all the moons of that planet, it provides you more armies.
Battling other armies
You place the two cards that are battling each other side by side. Each card has armies. The attacker rolls three dice and the defender, two dice. You compare the highest rolls to each other. The highest number takes off an army to the other opponent. For example:
Player 1 and player 2 battled. Player 1 was the attacker and player 2 is the defender. Both of them rolled their dice. Player 1 had 6, 4, and 1 and player 2 has 5 and 4. The players' highest roll was 6 and 5. 6 beat 5 so player 2 lost an army. The 4 from player two beat the 4 from player 1 because defenders beat ties. Player 1 had lost an army. The attacker's dice is red and defender's dice is white. Anytime when a rocket is defeated, it is illuminated from the bored. When the moon is defeated, the moon switches owners with the attacker. The teams may not battle each other until somebody bought a moon. Moons can't attack.
Every time you won a battle against a moon or ship, you get a solar card. You must have all three of the same or different cards in order to get a match to receive extra armies. You can also have two cards and a wild card. Each time a set is traded in, more armies are available. This is the amount of armies when each set is traded in:
• The first set is traded in-4 armies
• The second set is traded in-6 armies
• The third set is traded in-8 armies
• The fourth set is traded in-10 armies
After the fourth set is traded in, the other sets have 5 more armies are added. For example:
(The fifth set is 15 armies; the sixth set is 20 and ECT.). With the solar cards are additional cards are cards that may help or hurt you.
Each person can help a specific malfunction.
If you get a malfunction, you may not leave orbit. To get rid of the malfunction, you must either land on the satellite and answer the question correctly or use your person that can fix it.
How do you earn money?
You can get money through rent. The person who landed on some body's moon pays rent by rolling the dice. Both of the two dice are added together times 100 and the number is the amount the person has to pay. The jackpot is the wormhole. You have to land on it in order to get the money. When a planet, rocket, and armies are paid, the payment goes to the wormhole. Every time you land on Earth, you earn $500.
Ways to be defeated
You can be defeated by running out of armies and money. If you run out of armies, you can buy some and start at Earth but at that point of time, your opponent has the advantage.
How to move your ship on the bored
You can only move one ship at a time. The ship can have a combination of moves on the dots except for malfunctions. For example: Bob rolled 3. He can go three spaces on the bored.
On another words, you can have a combination of moves. You can also move two ships using the two dice for each ship.
You can play individually, in teams. You can have a monopoly version where you only have the jackpot, the rent, and the good/bad cards inside the solar cards. Not the battling part. There's also a risk version where the properties are handed out and you battle each other including armies and solar cards.
Object of the game
The object of the game is to illuminate your opponents.
Hopefully, I'll finish the game during winter break.
Article posted December 11, 2011 at 11:20 PM •
comment (2) • Reads 1353
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The computer you are commenting from has an id number. It is 188.8.131.52!|
Wow, how long did it take you to right that? It takes me at least 10 minutes to type a paragraph!
Comment Posted on February 14, 2012 at 08:06 PM by
Um..... no offense, but I could not read all of this because it's a little too long.... okay, fine WAAAAAAAAAAY too long!!!!!!
Comment Posted on December 14, 2011 at 06:30 PM by